Roboseum

Overview:
Roboseum is a 2D, 4v1 arena game featuring asymmetric multiplayer and crossplay between a tablet and a PC. Four players on PC control four characters within a trap filled arena. These players are able to pick up bombs that spawn throughout the arena and may pass them to each other or throw them at a massive robot at the top of the arena. The robot is piloted by a 5th player playing on a mobile device. This player chooses from a range of abilities and plays minigames in order to have the robot activate those abilities. The abilities are set by building the robot before the match starts using a preset number of parts.
Role: Technical Design and Implementation/Level Design/Art and Animation/Project Managment/Gameplay Design and Balance
Responsibilities:
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Work with team to design core mechanics and draft code tests for implementation
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Create tile-able environmental art assets
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Create and animate traps, characters and bombs
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Create sprite sheets and particle systems for player feedback
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Implement core mechanics
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Implement audio, art and animations
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Design and implement an arena
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Design and balance gameplay concepts
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Create and maintain a Game Design Document and Media Design Document
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Generate task lists and ensure project milestones are reached on time
Design Challenges:
Asymmetric Multiplayer
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Balance
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Mechanics
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Mobile Design
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Feedback
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UI planning
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Adapting to tablet controls
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Gameplay Mechanics
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Network
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Hooking up animations
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Layering system
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Feedback systems