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Desert Rally Racer

Overview:
Desert Rally Racers was an Unreal adventure game framework created by one of the instructors at VFS. The goal was for students to create a racetrack using the Unreal Splines system and Landscape system.
The level I worked on features:
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Two different racetracks: A-B and circuit
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Design philosophy focused on efficient turning and meaningful choices
Role: Level Design
Responsibilities:
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Draft a level layout paper plan
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Whitebox, then fully create and set dress the level
Design Challenges:
The Physics system
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Work arounds
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Fixes
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Layout
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Mastery of turns
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Squeezing out advantages
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Shortcuts
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Set Dressing
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Feel of speed
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