top of page

Desert Rally Racer

Overview:

 

Desert Rally Racers was an Unreal adventure game framework created by one of the instructors at VFS.  The goal was for students to create a racetrack using the Unreal Splines system and Landscape system.

The level I worked on features:

  • Two different racetracks: A-B and circuit

  • Design philosophy focused on efficient turning and meaningful choices

 

Role: Level Design

Responsibilities:

 

  • Draft a level layout paper plan

  • Whitebox, then fully create and set dress the level


Design Challenges:

 

The Physics system

  • Work arounds

  • Fixes

​

Layout

  • Mastery of turns

  • Squeezing out advantages

  • Shortcuts

​

Set Dressing

  • Feel of speed

​

 

bottom of page